The Internet of Things, describes a world where identified objects and connected devices will revolutionize the way we interact with technology. As product designers we are now challenged to design interactions for physical objects; beyond designing for the touch screen, we are now designing for the experience, and the experience becomes the product. But what are these experiences look like? And how will UX play a key role in the Internet of Things? In this presentation you will learn: UX principles in a world where multiple connected devices will seamlessly integrate into our lives. Designing without a screen. Concepts for ambient information display and how to design meaningful interactions for the connected world. Ideas for a multidevice ecosystem. Connecting data points for a better user experience The making of a disruptive IoT product and business, how to stand above the rest.