May 3, 2021
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Federated learning aims to collaboratively train a strong global model by accessing users' locally trained models but not their own data. A crucial step is therefore to aggregate local models into a global model, which has been shown challenging when users have non-i.i.d. data. In this paper, we propose a novel aggregation algorithm named FedBE, which takes a Bayesian inference perspective by sampling higher-quality global models and combining them via Bayesian model Ensemble, leading to much robust aggregation. We show that an effective model distribution can be constructed by simply fitting a Gaussian or Dirichlet distribution to the local models. Our empirical studies validate FedBE's superior performance, especially when users' data are not i.i.d. and when the neural networks go deeper. Moreover, FedBE is compatible with recent efforts in regularizing users' model training, making it an easily applicable module: you only need to replace the aggregation method but leave other parts of your federated learning algorithm intact.Federated learning aims to collaboratively train a strong global model by accessing users' locally trained models but not their own data. A crucial step is therefore to aggregate local models into a global model, which has been shown challenging when users have non-i.i.d. data. In this paper, we propose a novel aggregation algorithm named FedBE, which takes a Bayesian inference perspective by sampling higher-quality global models and combining them via Bayesian model Ensemble, leading to much ro…
The International Conference on Learning Representations (ICLR) is the premier gathering of professionals dedicated to the advancement of the branch of artificial intelligence called representation learning, but generally referred to as deep learning. ICLR is globally renowned for presenting and publishing cutting-edge research on all aspects of deep learning used in the fields of artificial intelligence, statistics and data science, as well as important application areas such as machine vision, computational biology, speech recognition, text understanding, gaming, and robotics.
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