May 3, 2021
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Deep learning is slowly, but steadily, hitting a memory bottleneck. While the tensor computation in top-of-the-line GPUs increased by $32\times$ over the last five years, the total available memory only grew by $2.5\times$. This prevents researchers from exploring larger architectures, as training large networks requires more memory for storing intermediate outputs. In this paper, we present MONeT, an automatic framework that minimizes both the memory footprint and computational overhead of deep networks. MONeT jointly optimizes the checkpointing schedule and the implementation of various operators. MONeT is able to outperform all prior hand-tuned operations as well as automated checkpointing. MONeT reduces the overall memory requirement by $3\times$ for various PyTorch models, with a 9-16$\%$ overhead in computation. For the same computation cost, MONeT requires 1.2-1.8$\times$ less memory than current state-of-the-art automated checkpointing frameworks. Our code will be made publicly available upon acceptance.Deep learning is slowly, but steadily, hitting a memory bottleneck. While the tensor computation in top-of-the-line GPUs increased by $32\times$ over the last five years, the total available memory only grew by $2.5\times$. This prevents researchers from exploring larger architectures, as training large networks requires more memory for storing intermediate outputs. In this paper, we present MONeT, an automatic framework that minimizes both the memory footprint and computational overhead of deep…
The International Conference on Learning Representations (ICLR) is the premier gathering of professionals dedicated to the advancement of the branch of artificial intelligence called representation learning, but generally referred to as deep learning. ICLR is globally renowned for presenting and publishing cutting-edge research on all aspects of deep learning used in the fields of artificial intelligence, statistics and data science, as well as important application areas such as machine vision, computational biology, speech recognition, text understanding, gaming, and robotics.
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