Nov 28, 2022
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We develop a theory of inference on a random graph using graph neural networks (GNN) and illustrate its capability to solve NP-hard scheduling problems. We apply the theory to address the challenge of developing a near-optimal learning algorithm to solve the NP-hard problem of scheduling multiple robots/machines with time-varying rewards. In particular, we consider a class of robot/machine scheduling problems called the multi-robot reward collection problem (MRRC). Such MRRC problems well model ride-sharing, pickup-and-delivery, and a variety of related problems. In representing the MRRC problem as a sequential decision-making problem, we observe that each state can be represented as an extension of probabilistic graphical models (PGMs), which we refer to as random PGMs. We then develop a mean-field inference method for random PGMs. We prove that a simple modification of a typical GNN embedding is sufficient to embed a random graph even when the edge presence probabilities are interdependent. We then propose (1) an order-transferable Q-function estimator and (2) an order-transferability-enabled auction to select a joint assignment in polynomial-time. These result in a reinforcement learning framework with at least 1-1/e optimality. Experimental results on solving MRRC problems highlight the near-optimality and transferability of the proposed methods. We also consider minimax multiple traveling salesman problems (minimax-mTSP) and identical parallel machine scheduling problems (IPMS) in the Appendix.We develop a theory of inference on a random graph using graph neural networks (GNN) and illustrate its capability to solve NP-hard scheduling problems. We apply the theory to address the challenge of developing a near-optimal learning algorithm to solve the NP-hard problem of scheduling multiple robots/machines with time-varying rewards. In particular, we consider a class of robot/machine scheduling problems called the multi-robot reward collection problem (MRRC). Such MRRC problems well model…
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